Zach Hembree's repositories
GreedyCubicalMarchingSquares
It's like Marching Cubes but not really. Based on the algorithm described by Chien-Chang Ho et al. in Adaptive Feature Preserving Surface Extraction from Volume Data.
BuildVision2
Space Engineers modification
RichHudFramework.Client
UI Framework for Space Engineers workshop mods. Client module.
RichHudFramework.Master
UI Framework for Space Engineers workshop mods. Server module.
TextEditorExample
Example mod using Rich Hud Framework
2D-ProcGen
Marching Squares Stuff
LibReplicaRender
WIP D3D 11 Rendering LIbrary
Language:C++MIT000
reshadeQ3
ReShade fork modified to prevent it from applying effects to Quake 3 UI.
Language:C++BSD-3-Clause000
RichHudFontGen
Font generator used in conjunction with Rich HUD Master
Language:C#MIT000
RichHudFramework.Shared
UI Framework for Space Engineers workshop mods. Shared module.
SubnauticaCacheCuller
Maps Subnautica cache for easy and precise deletions.