ZLTM / pobozo

for the Eduardo Abaroa art contest, RPG, branching narrative concept showcasing the bolivian culture

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Pobozo

Videogame winner of a honorific mention at the 2016 Eduardo Abaroa national art competition.

Type State State License

Game made and selected for a honorific mention in the videogames category of the Eduardo Abaroa Bolivian contest, every year this contest awards the best representatives of each art medium in the country.

Concept

A retelling of the bolivian legends, myths and folklore.

The protagonist and his party travel to a magic world pararel with the city of La Paz, Pobozo, here the player will chooze his path affecting his relationships and the world that surrounds him.

Participation

In this project I was able to manage a multidisciplinary team while participating as a:

  • Game Designer
  • Programer
  • Voice actor

Aside from the movement I designed and programmed a set of 3 state machines used to handle the turn based combat and the branching narrative system dialog system, also experimented a bit with an easyer way to do it using the Ork Framework.

Gameplay

Classic RPG turn based combat with a branching narrative system.

Installation

Windows:

Run the exe inside the .rar or play from the unity editor.

Contact

David Revilla:

Legal

Distributed under the Apache license 2.0.

All the musical score is property of their respective creators.

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for the Eduardo Abaroa art contest, RPG, branching narrative concept showcasing the bolivian culture

License:Apache License 2.0


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