Pathomporn Niamraksa's starred repositories
HolyC-for-Linux
run HolyC on Linux secularly
awesome-game-security
awesome game security [Welcome to PR]
hooking-by-example
A series of increasingly complex programs demonstrating function hooking on 64 bit Windows. Culminating in a program that hooks mspaint to make it always paint orange.
Physics-Framework
Physics Engine that implements GJK and EPA collision detection, collision resolution using Sequential Impulse Solver, Observer Pattern, C++ Scripting, Entity-Component system. Uses ImGUI for HUD.
WinFontRender
Small single-header C++ library that renders Windows fonts in graphics applications
grass-bending
A replacement for Unity's terrain vegetation shader with alpha blended rendering and touch bending effect
GLGrassRenderer
OpenGL Grass Renderer
Papers-Literature-ML-DL-RL-AI
Highly cited and useful papers related to machine learning, deep learning, AI, game theory, reinforcement learning
tensorflow
An Open Source Machine Learning Framework for Everyone
C-Plus-Plus
Collection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes.
OpenGL-Deferred-Shader
This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the image such as: Z-depth, color, screen space position, horizon-based ambient occlusion, normals, bloom, etc. These buffers can then be combined in various ways to post-process render final illuminated/stylized images of the scene.
DynamicResolutionRendering
DynamicResolutionRendering_source_V3_update