Yu Pei Henry's repositories

Pyramid-Puzzle-Solver

This is a puzzle solver created from scratch by myself, with the purpose of practice and fun. If you are looking for a solver for the puzzle below or interested in how the solver was formulated, this page is for you! Disclaimer: I did not create the puzzle.

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pytorch-CycleGAN-and-pix2pix

Image-to-image translation in PyTorch (e.g., horse2zebra, edges2cats, and more)

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2019-dashboard

Use Travis-CI to automate RepoSense report generation and publish the generated report online to GitHub Page

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addressbook-level1

:ab::one: A Java sample application for students. An AddressBook application written in procedural fashion.

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addressbook-level2

:ab::two: A Java sample application for students. An AddressBook application that uses OOP basics.

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addressbook-level3

:ab::three: Address Book sample application (Level 3)

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CS3241Demo

Collection of CS3241 projects, done with OpenGL and C++ (with most code omitted to discourage plagiarism for the school module).

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ethminer

Ethereum miner with OpenCL, CUDA and stratum support

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FastPhotoStyle

Style transfer, deep learning, feature transform

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final-project-cs3217-sailingthroughhistory

final-project-cs3217-sailingthroughhistory created by GitHub Classroom

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GLSL

Experimenting with rendering

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keras-posenet

Implementation of the PoseNet Architecture in Keras

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learningresources

:books: A collection of learning resources for Software Engineering students

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main

ThanePark

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MultiAttrCNN

Real-world Image Recognition for Multiple Human Attributes

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notebook

Jupyter Interactive Notebook

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pggan-pytorch

:fire::fire: PyTorch implementation of "Progressive growing of GANs (PGGAN)" :fire::fire:

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Pokemon_GAN

This is the code for "Generating Pokemon with a Generative Adversarial Network" by Siraj Raval on Youtube

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PowerPointLabs

This is the project for PowerPointLabs, a productivity add-in for PowerPoint

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PowerPointLabs-Website

Jekyll-powered website for PowerPointLabs. Deployed at http://powerpointlabs.info

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PPG

DirectX 11 Rendering Engine for Learning

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samplerepo-pr-practice

A sample repo for practicing how to create Pull Requests

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SpaceSentinels

Promoting education through virtualization - learning to program. Project features a game created in Unreal Engine, written in C++, Javascript and Slate. The game introduces the player to a series of problems with story elements that teaches programming fundamentals in Javascript. This work is done as part of NUS CP3108 under guidance of Professor Martin Henz.

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stylegan

StyleGAN - Official TensorFlow Implementation

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terrain-erosion-3-ways

Three Ways of Generating Terrain with Erosion Features

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tetris-localsearch

An AI project to design an agent to play a game of Tetris

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VisualStudio

GitHub Extension for Visual Studio

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