Yu Pei Henry's repositories
Pyramid-Puzzle-Solver
This is a puzzle solver created from scratch by myself, with the purpose of practice and fun. If you are looking for a solver for the puzzle below or interested in how the solver was formulated, this page is for you! Disclaimer: I did not create the puzzle.
pytorch-CycleGAN-and-pix2pix
Image-to-image translation in PyTorch (e.g., horse2zebra, edges2cats, and more)
2019-dashboard
Use Travis-CI to automate RepoSense report generation and publish the generated report online to GitHub Page
addressbook-level1
:ab::one: A Java sample application for students. An AddressBook application written in procedural fashion.
addressbook-level2
:ab::two: A Java sample application for students. An AddressBook application that uses OOP basics.
addressbook-level3
:ab::three: Address Book sample application (Level 3)
CS3241Demo
Collection of CS3241 projects, done with OpenGL and C++ (with most code omitted to discourage plagiarism for the school module).
ethminer
Ethereum miner with OpenCL, CUDA and stratum support
FastPhotoStyle
Style transfer, deep learning, feature transform
final-project-cs3217-sailingthroughhistory
final-project-cs3217-sailingthroughhistory created by GitHub Classroom
GLSL
Experimenting with rendering
keras-posenet
Implementation of the PoseNet Architecture in Keras
learningresources
:books: A collection of learning resources for Software Engineering students
main
ThanePark
MultiAttrCNN
Real-world Image Recognition for Multiple Human Attributes
notebook
Jupyter Interactive Notebook
pggan-pytorch
:fire::fire: PyTorch implementation of "Progressive growing of GANs (PGGAN)" :fire::fire:
Pokemon_GAN
This is the code for "Generating Pokemon with a Generative Adversarial Network" by Siraj Raval on Youtube
PowerPointLabs
This is the project for PowerPointLabs, a productivity add-in for PowerPoint
PowerPointLabs-Website
Jekyll-powered website for PowerPointLabs. Deployed at http://powerpointlabs.info
PPG
DirectX 11 Rendering Engine for Learning
samplerepo-pr-practice
A sample repo for practicing how to create Pull Requests
SpaceSentinels
Promoting education through virtualization - learning to program. Project features a game created in Unreal Engine, written in C++, Javascript and Slate. The game introduces the player to a series of problems with story elements that teaches programming fundamentals in Javascript. This work is done as part of NUS CP3108 under guidance of Professor Martin Henz.
stylegan
StyleGAN - Official TensorFlow Implementation
terrain-erosion-3-ways
Three Ways of Generating Terrain with Erosion Features
tetris-localsearch
An AI project to design an agent to play a game of Tetris
VisualStudio
GitHub Extension for Visual Studio