YoungFine0825

YoungFine0825

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Location:Chengdu,China

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bevy

A refreshingly simple data-driven game engine built in Rust

Language:RustLicense:Apache-2.0Stargazers:34325Issues:295Issues:5100

wgpu

A cross-platform, safe, pure-Rust graphics API.

Language:RustLicense:Apache-2.0Stargazers:11727Issues:111Issues:2465

mimalloc

mimalloc is a compact general purpose allocator with excellent performance.

raytracing.github.io

Main Web Site (Online Books)

Language:HTMLLicense:CC0-1.0Stargazers:8258Issues:90Issues:871

azerothcore-wotlk

Complete Open Source and Modular solution for MMO

Language:C++License:AGPL-3.0Stargazers:6267Issues:182Issues:8772

OpenTTD

OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe

Language:C++License:NOASSERTIONStargazers:6131Issues:112Issues:8377

ParticleEffectForUGUI

Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.

libffi

A portable foreign-function interface library.

Language:CLicense:NOASSERTIONStargazers:3127Issues:99Issues:408

pbrt-v4

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

Language:C++License:Apache-2.0Stargazers:2762Issues:67Issues:311

coroutine

A asymmetric coroutine library for C.

brdf

BRDF Explorer

Language:C++License:NOASSERTIONStargazers:2076Issues:166Issues:12

SPIRV-Cross

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

Language:GLSLLicense:Apache-2.0Stargazers:1979Issues:88Issues:1110

webgpu-samples

WebGPU Samples

Language:TypeScriptLicense:BSD-3-ClauseStargazers:1692Issues:49Issues:143

AnnotatedCode

知名开源代码库的注释版:C++、Golang等

UnityURP-MobileScreenSpacePlanarReflection

Reusable RendererFeature of MobileScreenSpacePlanarReflection

Language:C#License:MITStargazers:1012Issues:21Issues:11

UnityFurURP

Fur shader implementation for URP

Cauldron

A simple framework for rapid prototyping on Vulkan or Direct3D 12

Language:C++License:MITStargazers:906Issues:31Issues:21

luafilesystem

LuaFileSystem is a Lua library developed to complement the set of functions related to file systems offered by the standard Lua distribution.

MobDebug

Remote debugger for Lua.

Language:LuaLicense:NOASSERTIONStargazers:878Issues:54Issues:60

vkDOOM3

Vulkan DOOM 3 port based on DOOM 3 BFG Edition

Language:C++License:GPL-3.0Stargazers:844Issues:51Issues:23

Unity-SRP-VXGI

Voxel-based Global Illumination using Unity Scriptable Render Pipeline

Language:C#License:MITStargazers:760Issues:37Issues:27

EsenthelEngine

The Most Powerful Open Source Game Engine in the World

UnityURP-BillboardLensFlareShader

(1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!

Language:ShaderLabLicense:MITStargazers:452Issues:16Issues:9

Adria-DX12

Rendergraph-based graphics engine written in C++ using DirectX12

Language:C++License:MITStargazers:391Issues:8Issues:5

games106

现代图形绘制流水线原理与实践,作业框架。

Language:C++License:MITStargazers:314Issues:5Issues:0

wgsl_reflect

A WebGPU Shading Language parser and reflection library for Javascript.

Language:JavaScriptLicense:MITStargazers:174Issues:9Issues:31

C2M

Tool to export maps from COD Games

Language:C#License:GPL-3.0Stargazers:37Issues:2Issues:30

xor_unity_native

一个超简单的加密,c实现,用于文件加密(例如lua等)

Language:CMakeLicense:MITStargazers:27Issues:2Issues:0

dhewm3-libs

precompiled libraries for dhewm 3

Language:CStargazers:25Issues:10Issues:0