Yogi (Yogioo)

Yogioo

Geek Repo

Location:Hangzhou, China

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Yogi's repositories

UnityTools

Common Unity Tools

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UltimateNodeEditor

Unity Custom Node Editor By UI Element

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GOAP-Sample-Version

Goal Oriented Action Planning C# Version With Out FSM

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MyNote

学习记录

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BearProject

Technology Display

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GPU-GEMS-2D-Fluid-Simulation

2D fluid simulation in Unity

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GPU-GEMS-3D-Fluid-Simulation

3D fluid simulation on the in Unity

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JasonMaToonRenderPipeline

JTRP : Unity HDRP ToonShading Render Pipeline (Preview)

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leetcode-master

《代码随想录》LeetCode 刷题攻略:200道经典题目刷题顺序,共60w字的详细图解,视频难点剖析,50余张思维导图,支持C++,Java,Python,Go,JavaScript等多语言版本,从此算法学习不再迷茫!🔥🔥 来看看,你会发现相见恨晚!🚀

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manim

Animation engine for explanatory math videos

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MNPR

Custom Unity Render Base Shaders

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NavMeshComponents

High Level API Components for Runtime NavMesh Building

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NotesImage

Custom Image Bed?

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RadialProgressBar

Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!

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SimpleECS

Probably the simplest to use ECS for C#

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StableFluids

A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.

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Unity-MPipeline

Customized High-Quality Rendering Pipeline in Unity3D

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Unity-VertexTextureFetchAnimation

This is a sample to run the vertex texture animation in Unity.

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VolumeCloud

Volume cloud for Unity3D

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WindSimulation

Use Unity To Simulation 3D Volume Wind

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X-PostProcessing-Library

Unity Post Processing Stack Library | Unity引擎的高品质后处理库

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