Yogi's repositories
UnityTools
Common Unity Tools
UltimateNodeEditor
Unity Custom Node Editor By UI Element
GOAP-Sample-Version
Goal Oriented Action Planning C# Version With Out FSM
BearProject
Technology Display
GPU-GEMS-2D-Fluid-Simulation
2D fluid simulation in Unity
GPU-GEMS-3D-Fluid-Simulation
3D fluid simulation on the in Unity
JasonMaToonRenderPipeline
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
leetcode-master
《代码随想录》LeetCode 刷题攻略:200道经典题目刷题顺序,共60w字的详细图解,视频难点剖析,50余张思维导图,支持C++,Java,Python,Go,JavaScript等多语言版本,从此算法学习不再迷茫!🔥🔥 来看看,你会发现相见恨晚!🚀
manim
Animation engine for explanatory math videos
MNPR
Custom Unity Render Base Shaders
NavMeshComponents
High Level API Components for Runtime NavMesh Building
NotesImage
Custom Image Bed?
RadialProgressBar
Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
SimpleECS
Probably the simplest to use ECS for C#
StableFluids
A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.
Unity-MPipeline
Customized High-Quality Rendering Pipeline in Unity3D
Unity-VertexTextureFetchAnimation
This is a sample to run the vertex texture animation in Unity.
VolumeCloud
Volume cloud for Unity3D
WindSimulation
Use Unity To Simulation 3D Volume Wind
X-PostProcessing-Library
Unity Post Processing Stack Library | Unity引擎的高品质后处理库