YerkoPalma / gestures

Svelte actions for cross-platform gesture detection

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@sveltejs/gestures

A (work-in-progress) collection of gesture recognisers for Svelte components.

Each recogniser is implemented as an action that emits custom events. Pointer events are used where possible, falling back to mouse and touch events.

tap (demo)

This action fires a tap event when the user taps on an element with either a mouse or a finger (or other pointing device). If the pointer is down for more than 300ms, it doesn't count, unlike with click events.

Pressing the spacebar on a focused button will also fire a tap event. Taps on disabled form elements are disregarded.

The event.detail object has x and y properties corresponding to clientX and clientY. If the original event was a spacebar keypress, both are null.

<script>
  import { tap } from '@sveltejs/gestures';

  function handler(event) {
    console.log(`the button was tapped at ${event.detail.x}, ${event.detail.y}`);
  }
</script>

<button use:tap on:tap={handler}>
  tap the button
</button>

swipe

This action include three events swipe, swipestart and swipeend. The swipestart event will fire when the pointer is down and the swipeend event is fired when the pointer is up, if after 300ms the pointermove event is not fired, the swipe and swipeend events are canceled.

The swipe event will be fired if a minimal TRESHOLD distance is accomplished. This event will include in event.detail a direction string, which can be one of left, right, up and down, and a distance number.

<script>
  import { swipe } from '@sveltejs/gestures';

  let active

  function handler(event) {
    console.log(`Swiped to the ${event.detail.direction}`)
  }
</script>

<style>
  .active {
    background-color: #333;
  }
</style>

<div
  use:swipe
  class:active
  on:swipestart={e => active = true}
  on:swipeend={e => active = false}
  on:swipe={handler}
></div>

TODO: pan, rotate, pinch, press

License

LIL

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Svelte actions for cross-platform gesture detection

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