Wang Yudong's repositories
suyu
suyu is the continuation of the world's most popular, open-source, Nintendo Switch emulator, yuzu. It is written in C++ with portability in mind, and we're actively working on builds for Windows, Linux and Android.
renderdoc
RenderDoc is a stand-alone graphics debugging tool.
ndk-samples
Android NDK samples with Android Studio
Megacity-Sample
Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed, multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive, multiplayer experience that can support 64+ players simultaneously.
adreno-gpu-opengl-es-code-sample-framework
This repository contains an OpenGL ES Framework designed to enable developers to get up and running quickly for creating sample content and rapid prototyping. It is designed to be easy to build and have the basic building blocks needed for creating an Android APK with OpenGL ES functionality, input system
Remotery
Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer
unity-background-service
A simple project that shows how to create an Android service for Unity application working on background
SomeRuler
A simple pixel ruler for Desktop.
HlslTools
A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files
DOTS-training-samples
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
Vulkan
Examples and demos for the new Vulkan API
Voxelman
Unity DOTS/ECS example
NativeRenderingPlugin
C++ Rendering Plugin example for Unity
hugo-xmin
eXtremely Minimal Hugo theme: about 150 lines of code in total, including HTML and CSS (with no dependencies)
LearnTaichi
learn python Taichi with ray tracing and simulation
MyData
share my data
E-Books-1
IT e-books
LateLatching
Comparing passing mouse coords to shader by late latching vs. by glUniform
anvm
a bbk basic virtual machine in android device, based on c++ and sdl2