Yang-Xijie's starred repositories
colorization
Automatic colorization using deep neural networks. "Colorful Image Colorization." In ECCV, 2016.
siggraph2016_colorization
Code for the paper 'Let there be Color!: Joint End-to-end Learning of Global and Local Image Priors for Automatic Image Colorization with Simultaneous Classification'.
nvidia-container-toolkit
Build and run containers leveraging NVIDIA GPUs
wgpu-native
Native WebGPU implementation based on wgpu-core
LightGaussian
"LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS", Zhiwen Fan, Kevin Wang, Kairun Wen, Zehao Zhu, Dejia Xu, Zhangyang Wang
pdf_annotation_fix
Fixes macOS Preview garbled annotations
monte-carlo-ray-tracer
Physically based renderer with Path Tracing and Photon Mapping.
Director3D
Code for "Director3D: Real-world Camera Trajectory and 3D Scene Generation from Text".
GaussianSplattingVRViewerUnity
A VR viewer for gaussian splatting models developped as native plugin for unity with the original CUDA rasterizer.
MetalSplatter
Render Gaussian Splats using Metal on Apple platforms (iOS/iPhone/iPad, macOS, and visionOS)
3d-gaussian-theory
A repository on how to understand the theory of 3D Gaussians Splatting
3dgs-compression-survey
An open survey on 3D Gaussian Splatting compression methods
openexr_numpy
Making reading and writing OpenEXR images in python easy using numpy arrays.
Image-Colorization
TensorFlow implementation of research paper 'Let there be color!' published in 2016 by Satoshi, Edgar, and Hiroshi
raytracing_homework
zju path tracing homework