Yair Camborda's repositories
SAM-Rock-Fragmentation
The goal of the SAM Rock Fragmentation repository is to use the recent Segment Anything mask generator model created by MetaAI and implement it with an interface and set of algorithms to calculate the P80 resulting from a blasting.
vivania_env
Artificial Intelligence - Enhanced learning applied to mining fleet management.
3D-Fleet-management-system
3D Mines visualizer, based in LWJGL using OpenGL as backend for render.
vivania_learn
Artificial Intelligence - Enhanced learning applied to mining fleet management.
voxel_engine
Voxel project that uses the block-mesh-rs library and takes examples from vx_bevy.
NicholasMethod
This code is a small program that uses the nicolás method to determine the type of exploitation method to be used in a mine. The entire graphical interface is programmed in java swing and no additional libraries are used.
alpaca-miner
Trying to make a Fine tuning of alpaca using a mining dataset.
Geospatial-Interpolation
A simple Interpolatio of simulated data for an ore body.
MPE_Prototype
This was a Graphic engine using c++ and the Vulkan API. Has a 3D core and 2D core
pick_the_apple
A path to learn Godot Engine
pseudoflow-parametric-cut
Pseudoflow implementation for the parametric minimum cut problem.
pyminerpit
Mining miniprojects
sso_platform
This project is not a big deal because I started from a template, however the goal was to develop a complete Occupational Health and Safety platform, in which critical controls and other safety factors could be mapped.
Yamete-Kudasai-Engine
A Graphic engine for personal use