Zesong Yang (YZsZY)

YZsZY

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Company:Zhejiang University

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Zesong Yang's repositories

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gaussian-splatting

Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

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latex_paper_writing_tips

Tips for Writing a Research Paper using LaTeX

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nerf2mesh

Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinement

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BlendedMVS_scenes

Quick lookup for BlendedMVS scenes

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how-to-sfm

A self-reliant tutorial on Structure-from-Motion

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Level-S2FM_official

This is the official codes for "Level-S2fM: Structure from Motion on Neural Level Set of Implicit Surfaces" accepted as CVPR2023.

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MACARONS

(CVPR 2023) Official code of MACARONS: Mapping And Coverage Anticipation with RGB ONline Self-supervision

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SINE

Code for "Semantic-driven Image-based NeRF Editing with Prior-guided Editing Field", CVPR 2023

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Textured-NeuS

An extension of NeuS: when exporting the mesh, the color of the vertices will also be given

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torch-merf

An unofficial pytorch implementation of MeRF

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video-compare

Split screen video comparison tool using FFmpeg and SDL2

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