Fixes shooting position problem displaced by one tick.
- Check the return address inside the Weapon_ShootPosition function hook to know if it's really FX_FireBullets calling it. (l4d2 bugs, or others)
Here is a fire bullet fix for source engine game servers, explanation: https://github.com/ValveSoftware/source-sdk-2013/pull/442
Fixes shooting position problem displaced by one tick.
Here is a fire bullet fix for source engine game servers, explanation: https://github.com/ValveSoftware/source-sdk-2013/pull/442
https://forums.alliedmods.net/showthread.php?t=315405