Xrayez / godot-editor-plugin-tools

Collection of useful editor plugin utility methods and tools.

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Godot Editor Plugin Tools

This is a collection of useful editor plugin utility methods and tools, which help developing the plugins themselves. Some more sophisticated editor enhancements and optimizations are implemented as dedicated plugins here under addons/ folder.

Compatibility

Godot 3.1+ compatible.

EditorPluginUtils

Usage

var utils = EditorPluginUtils.new(self) 
# or:
var utils = preload('editor_plugin_utils.gd').new(self)

where self is an EditorPlugin.

Examples

button.icon = utils.get_editor_icon('Add')

License

Unless otherwise specified, the files in this repository are distributed under the MIT license (see the LICENSE.md file).

About

Collection of useful editor plugin utility methods and tools.

License:MIT License


Languages

Language:GDScript 100.0%