Sultan Uramaev's starred repositories
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reflect-cpp
A C++20 library for fast serialization, deserialization and validation using reflection. Supports JSON, BSON, CBOR, flexbuffers, msgpack, TOML, XML, YAML / msgpack.org[C++20]
switch-examples
Switch examples for devkitA64 and libnx.
SaneCppLibraries
Sane C++ Libraries
GlistEngine
GlistEngine is a cross platform OpenGL game engine written in C++
CellularGrowth
GPU-based cellular growth simulation in Unity. 🧠
SparseVoxelOctree
Sparse Voxel Octree Implementation - Upenn CIS-565 final project
uVkCompute
A micro Vulkan compute pipeline and a collection of benchmarking compute shaders
multiply_test
Comparing 6502 multiply routines
meshletmaker
Collection of meshlet generation algorithms
terrain-synth
Terrain generation tool, using real-earth data and deep learning techniques
ImGuiDesigner
Design Interfaces For ImGui
task-thread-pool
Fast and lightweight thread pool for C++11 and newer.
Visual-Simulation-of-Smoke
This is the implementation of Visual Simulation of Smoke by Ronald Fedkiw, Jos Stam, and Henrik Wann Jensen at SIGGRAPH 2001.
MemPoolTest
Performance and bandwidth tester for D3D12 memory pools
RayTracedSPH
Real-time fluid simulation using smoothed particle hydrodynamics (SPH) by taking advantage of GPU hardware ray tracing for particle neighbor search.
SpatialIndex
Implicit unbounded spatial acceleration structure in less than 200 lines of code.
discord-gamesdk-cmake
A minimal CMake subproject that powers Discord GameSDK for everyone
deferred_decals
Naive deferred decals implementation in OpenGL
setup-vulkan-sdk
github action that provisions the Vulkan SDK and configures VULKAN_SDK environment variable
keygen-oxr
Scripts used to generate a mini CA and signing keys for OpenXR