XorDev / GM_MipBlur

Mipmapping + 1-pass blur = greatness

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image How you can use mipmapping to make strong blurs relatively cheaply. Read the full tutorial here

This demo is based on my 1PassBlur shader

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Mipmapping + 1-pass blur = greatness


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Language:GLSL 58.1%Language:Game Maker Language 41.9%