How you can use mipmapping to make strong blurs relatively cheaply.
Read the full tutorial here
This demo is based on my 1PassBlur shader
Mipmapping + 1-pass blur = greatness
How you can use mipmapping to make strong blurs relatively cheaply.
Read the full tutorial here
This demo is based on my 1PassBlur shader
Mipmapping + 1-pass blur = greatness