Konrad Krupa's starred repositories
godot-gameplay-systems
⚔️ A plugin for Godot to create your gameplay systems in a Godot way.
godot_voxel
Voxel module for Godot Engine
HTN_Plan_Reuse
Unreal Engine 4 Plugin with an HTN Planner and Plan Reuse functionality
No-Follower-Attack-Collision
Skyrim SE SKSE Plugin to skip Hit functions if the target is friendly
MultiTag-System-for-Unity
This package allows you to Tag Game Objects with ScriptableObjects
FastNoiseLite
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
Save-System-for-Unity
Save System for Unity with AOT (IL2CPP) and assets references support.
HPTK-Sample
Sample project using HPTK
Controller
Just a realistic attempt at a third person movement controller for now
SimpleMeshExploder
Simple mesh exploder
YarnSpinner
Yarn Spinner is a tool for building interactive dialogue in games!
ui-shapes-kit_jimmyfork
procedural shapes for Unity UI
slay-the-spire-map-in-unity
Implementation of the Slay the Spire Map in Unity3d
OpenSimplex2
Successors to OpenSimplex Noise, plus updated OpenSimplex.
UnityEditorJunkie
Editor scripts to make working with the Unity Editor better.
unity-atoms
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
texture_maker
A texture maker tool for Unity.
TinyBirdNet-Unity
[DISCONTINUED] A high level API for making networked games in Unity, utilizes https://github.com/RevenantX/LiteNetLib