Xenos6666 / ShaderDecompiler

WIP

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Shader Decompiler

This project is a WIP utility to make RoR2 shaders decompiled by uTinyRipper usable in the Unity Editor

For now, only made to be functional on "hg" shaders, as well as "efficientblur", "fillcrop", "underwaterfog" and "ProjectorLight", because I'm not sure if those shaders come from plugins or not

Compilation

Debian/Ubuntu

sudo apt update && sudo apt install build-essential git clang 
git clone https://github.com/Xenos6666/ShaderDecompiler.git 
cd ShaderDecompiler 
make

Usage

./shaderReconstructor <inputFile> <outputFile>

About

WIP

License:MIT License


Languages

Language:C# 100.0%