XJINE / Unity_HideCursorManager

Hide cursor while it keep stopping. If move, it will appears.

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Unity_HideCursorManager

Hide cursor while it keep stopping. If move, it will appears.

Import to Your Project

You can import this asset from UnityPackage.

Dependencies

You have to import following assets to use this asset.

How to Use

There are 2 fields for settings.

Field Description
ShowAmountPx If cursor moves more over than ShowAmoutPx, it will appears.
HideTimeSec If cursor keeps stopping for HideTimeSec, it will hide.

About

Hide cursor while it keep stopping. If move, it will appears.

License:BSD 3-Clause "New" or "Revised" License


Languages

Language:C# 100.0%