韦振坤's repositories
Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
RenderHelp
:zap: 可编程渲染管线实现,帮助初学者学习渲染
30dayMakeOS
《30天自制操作系统》源码中文版。自己制作一个操作系统(OSASK)的过程
mykernel
mykernel 2.0: Develop your own OS kernel by reusing Linux infrastructure, based on x86-64/Linux Kernel 5.4.34.
NtyTcp
单线程用户态TCP/IP协议栈,epoll实现,包含服务器案例,并发测试案例
awesome-gamedev
收集游戏进阶的 文章 demo 教程等等
BrawlStars-Remake
Unity2019.3 + Python2.7
cpp-game-engine-book
从零编写游戏引擎教程 Writing a game engine tutorial from scratch
CppNet
Cross platform network library with C++11
CS-Notes
我的自学笔记,在学习ML System,整理C++、算法、操作系统,后续学习分布式系统,终身更新。
dummylua-tutorial
这是一个仿制lua解释器的项目,我希望通过逐步实现lua解释器的各个部分,更加深刻地掌握lua的基本结构和运作原理。
e7Helper
【EPIC】第七史诗多功能覆盖脚本(刷书签🍃,挂讨伐、后记、祭坛✌️,挂JJC等📛,多服务器支持📺,qq机器人消息通知📩)
FairyGUI-unity
A flexible UI framework for Unity
GameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
HEngine
HEngine - 2D/3D Game Engine written in C++20
MyUnityFrameWork
我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统
Pilot
Pilot – mini game engine for games104
QFramework
Your first K.I.S.S Unity 3D Framework.
reactphysics3d
Open source C++ physics engine library in 3D
TinaX
TinaX Framework : Unity based Game Client Framework | 基于 Unity 的游戏客户端开发框架
TinyWebServer
:fire: Linux下C++轻量级Web服务器
unity-project-pin-board
Allows you to pin commonly used assets on the window, so you can find them quickly.
Unity3DTraining
Unity的练习项目
UnityToolchainsTrick
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
WebServer
C++ Linux WebServer服务器