WulffHunter / ArrentalEngine

An SDL2.0 2D wrapper/game engine

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ArrentalEngine

A simple, cross-platform SDL2.0 2D wrapper/library written in pure C.

What it does

Adds simple functionality such as:

  • AE_Sprites: Images that can be color-modulated, alpha-modulated, and played as an animation (includes animation looping functionality)
  • AE_LinkedTextures: A safe wrapper for texture sheets that prevents all objects referencing a texture sheet from losing the original texture if one object attempts to destroy it
  • Wrapper functions: Functions that handle simple yet tedious SDL and game engine functions.
  • Simple game functions: Simple yet necessary game functions.

Disclaimer: Do I need to know SDL?

Yes.

Please note that Arrental Engine still requires a significant understanding of SDL2.0 and will not entirely replace its functionality, merely provide a safer and less time-consuming way to use it.

About

An SDL2.0 2D wrapper/game engine

License:MIT License


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Language:C 100.0%