WottatoParrior / language-crusader-kings--i-i

An Atom Grammar for Crusader Kings II modding.

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Crusader Kings II modding language support in Atom

Build Status Adds syntax highlighting to Crusader Kings II config files in Atom.Build status

Highlighting support for the following

  • Event files
  • On_action files
  • Scripted effect files with highlighting of effects when named *_effect (e.g. increase_incest_effect = yes)
  • Scripted trigger files with highlighting of triggers when named *_trigger (e.g. is_secret_karling_trigger = yes)
  • Most history configs except offmap_powers and provinces
  • The Validator commands (e.g. # Audax Validator "." Ignore_ALL)
  • Highlights event_targets
  • And more!

Contributions are greatly appreciated.

Special thanks to the following who've unknowingly contributed to this projects:

About

An Atom Grammar for Crusader Kings II modding.

License:MIT License


Languages

Language:JavaScript 100.0%