Woon2's starred repositories

VQEngine

Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support

Language:C++License:GPL-3.0Stargazers:580Issues:0Issues:0
Language:PythonLicense:MITStargazers:1Issues:0Issues:0

texture-synthesis

🎨 Example-based texture synthesis written in Rust 🦀

Language:RustLicense:Apache-2.0Stargazers:1748Issues:0Issues:0

TerraForge3D

Cross Platform Professional Procedural Terrain Generation & Texturing Tool

Language:C++License:MITStargazers:931Issues:0Issues:0
Language:C#License:MITStargazers:430Issues:0Issues:0

Procedural-Landmass-Generation

Procedural Landmass Generation in Unity

Language:C#License:MITStargazers:1076Issues:0Issues:0

Position-Based-Dynamics

A PBD simulation with triangulated obj and bgeo outputs for each frame for houdini input.

Language:C++Stargazers:25Issues:0Issues:0

elasty

A research-oriented elastic body simulator

Language:C++License:MITStargazers:349Issues:0Issues:0

feather

Lightweight 3D C++ OpenGL engine, with physics powered by XPBD

Language:C++Stargazers:3Issues:0Issues:0

benchmark

A microbenchmark support library

Language:C++License:Apache-2.0Stargazers:8654Issues:0Issues:0

kcachegrind

GUI to profilers such as Valgrind

Language:C++Stargazers:384Issues:0Issues:0

more_concepts

A C++20 concepts library, providing container concepts etc.

Language:C++License:MITStargazers:77Issues:0Issues:0

memory-allocators

Custom memory allocators in C++ to improve the performance of dynamic memory allocation

Language:C++License:MITStargazers:1671Issues:0Issues:0

MemoryPool

An easy to use and efficient memory pool allocator written in C++.

Language:C++Stargazers:1151Issues:0Issues:0

Cougar

Modern C++ Stack and Static based allocators + a Custom Aligned allocator

Language:C++License:BSD-3-ClauseStargazers:54Issues:0Issues:0

o3de

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

Language:C++License:NOASSERTIONStargazers:7563Issues:0Issues:0

hlslpp

Math library using HLSL syntax with multiplatform SIMD support

Language:C++License:MITStargazers:494Issues:0Issues:0

MFR

Source code and resources related to multifragment rendering

Language:GLSLLicense:NOASSERTIONStargazers:17Issues:0Issues:0

vld

Visual Leak Detector for Visual C++ 2008-2015

Language:C++License:LGPL-2.1Stargazers:1014Issues:0Issues:0

MemPlumber

MemPlumber is a library that helps developers with debugging of memory allocations and detection of memory leaks in C++ applications

Language:C++License:MITStargazers:59Issues:0Issues:0

cxxopts

Lightweight C++ command line option parser

Language:C++License:MITStargazers:4085Issues:0Issues:0

Awesome-BRDF

List of awesome papers on BRDF

Stargazers:20Issues:0Issues:0

CPP-Fluid-Particles

my own implementation of the WCSPH, DFSPH and PBD fluid solvers using CUDA and C++

Language:CudaLicense:GPL-3.0Stargazers:218Issues:0Issues:0

eigen

Eigen is a C++ template library for linear algebra: matrices, vectors, numerical solvers, and related algorithms.

Language:C++License:NOASSERTIONStargazers:534Issues:0Issues:0

Otherengine

3D Game Engine

Language:C++License:MITStargazers:25Issues:0Issues:0

examples_CMake

CMake 사용법 정리

Language:C++License:MITStargazers:182Issues:0Issues:0

kengine

Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.

Language:C++License:MITStargazers:595Issues:0Issues:0

Razix

High Performance Game Engine for Production Pipeline

Language:C++License:Apache-2.0Stargazers:436Issues:0Issues:0

DXRPathTracer

A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)

Language:C++License:MITStargazers:702Issues:0Issues:0

function2

Improved and configurable drop-in replacement to std::function that supports move only types, multiple overloads and more

Language:C++License:BSL-1.0Stargazers:537Issues:0Issues:0