william's repositories
Environment-Data-Acquisition-System-of-Internet-of-Things-Based-on-ZigBee
鉴于ZigBee技术适合用于数据采集系统的的特点, 提出了基于ZigBee的数据采集系统的设计方案, 着重探讨ZigBee节点的硬件设计及其组网设计. 并详细讨论了基于CC2530芯片的数据采集节点的硬件设计方案, 组网设计中的协调器建立网络、节点加入网络的设计方法, 以及数据采集系统的软件设计方法. 最后通过采集ZigBee网络传感器数据的实验, 证明该方案能取得良好的通信效果.
learnMetalVulkan
The Metal/Vulkan version for LearnOpenGL
cpp_demo
cpp_demo
graphicRenderEngine
This is a simple render engine
Pilot
Pilot – mini game engine for games104
course
高性能并行编程与优化 - 课件
cpp_exercise
cpp exercise base c++ 17
cpp_wasm_demo
a demo for webAssemably
CppCoreGuidelines
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
cppDesignPatterns
C++ 设计模式
examples
Working examples of Python, C++, C and JS new features
filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
fishhook
A library that enables dynamically rebinding symbols in Mach-O binaries running on iOS.
igl
Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal and Vulkan).
jkb-simulator
基于 Web 的北京***模拟
LearnVulkan
The Vulkan version for LearnOpenGL
OpenGL
OpenGL 3 and 4 with GLSL
Path-Tracing-SDK
Real-time path tracing library and sample
slate
Beautiful static documentation for your API
TLSHook
Hook opengl es function call on Android by replacing TLS entry point
Vulkan-Demo
A Vulkan demo from vulkan-tutorial.com using vulkan.hpp.
Vulkan-Guide
One stop shop for getting started with the Vulkan API
Vulkan-Samples
One stop solution for all Vulkan samples
zeno
ZEn NOde system
ZJU-CS-GIS-ClassNotes
一个浙江大学本科生的计算机、地理信息科学知识库 包含课程资料 学习笔记 大作业等( 数据结构与算法、人工智能、地理空间数据库、计算机组成、计算机网络、图形学、编译原理等课程)