Windy Darian's repositories
Vulkan-Forward-Plus-Renderer
Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.
DragonHunt
An asymmetric 1v1 multiplayer game using Unreal Engine
ProjectileAimingHelper
Calculate Projectile Direction to Hit a Moving Target in Unreal Engine
cis565-fall-2016.github.io
Course website for CIS 565 at the University of Pennsylvania
godot_module_w
Just a Godot module I where I write some helper stuff for my game...
Project6-Vulkan-Flocking
A tour of a Vulkan compute-and-shading program by way of a Boids Flocking simulation
Ocean-Scream
A pirate themed game for AI combat by BUAA MSTC in 2012.
Project3-CUDA-Path-Tracer
Project3-CUDA-Path-Tracer
Project5-WebGL-Deferred-Shading-with-glTF
Project5B-WebGL-Deferred-Shading-with-glTF
shmup_opengl
A simple 2D Shoot 'em up (STG) game prototype using OpenGL.
SirensAria
Another game prototype under development by Windy Darian, Xueyin Wan and Menglu Wang.
Vulkan_HelloWorld
Just a plain Vulkan project following https://vulkan-tutorial.com/
Art-of-Destiny
A 3-D space shooter game created in 2009 with Microsoft XNA Game Studio when I was at high school
AsteroidsHarvester
Modification of my retro Astroids (https://github.com/WindyDarian/UnityAsteroids) to have different goals and rules so it offers different experience, made with Unity
blender_scripts
The scripts I wrote to use Blender properly ((((
CIS568-PaintBall-Framework
A homework framework for CIS568 Game Design Practicum at University of Pennsylvnaia
collada-exporter
"Better" Collada exporter for Blender, orignally developed by the Godot Engine community
External-Script-for-RMVA
Just trying to use GitHub to manage a project of RPG Maker VX Ace, and this is the way.
glTF-Blender-IO
Blender glTF 2.0 importer and exporter
HomeworkPathTracer
A Monte Carlo path tracer as homework for 2015 fall semester
Project0-CUDA-Getting-Started
CIS 565 Project 0: CUDA Getting Started
Project1-CUDA-Flocking
An introduction to CUDA programming by way of a Boids Flocking simulation
Project2-Stream-Compaction
CIS565 Project2-Stream-Compaction
Project4-CUDA-Rasterizer
CIS565: CUDA Rasterizer
UnityAsteroids
An Asteroids retro made with Unity, course work; I have also created an altered game play at https://github.com/WindyDarian/AsteroidsHarvester
UnlockAODStages
I just want to unlock the stages to make a video without being defeated by the bosses I created long ago...
vive_test
Hello world for HTC Vive
WebGLPlayground
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