Whitemane

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Games105HW

105作业

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URPLearn

A project used for learning Unity Universal Render Pipeline

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OpaqueActiveCamo

Unity 3d project showing opaque active camouflage rendering technique

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Breakout

Basic breakout clone in UE4

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Computer-Graphics

This course represents an introduction and fundamentals of computer graphics. Lines and circles algorithms. Geometrical transformation in 2D and 3D (Translation, Scaling, Rotation). Composing transformations, projection, methods for forming 2D views using curves.

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THREE.js-PathTracing-Renderer

Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html

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Ray

Embeddable physically based renderer

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basic_pathtracer

A basic GPU pathtracer in unity

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Variational-Recurrent-Autoencoder-Tensorflow

A tensorflow implementation of "Generating Sentences from a Continuous Space"

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Image-Denoising-with-Convolutional-Denoising-Autoencoders

Image denoising using convolutional denoising autoencoders

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cuda-pathtrace

A realtime photorealistic pathtracer implemented in CUDA, using a convolutional neural network denoising algorithm

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PBRTForMaya

A Maya plugin for the PBRT v3 renderer http://www.pbrt.org/ https://github.com/mmp/pbrt-v3/

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pbrtMayaPy

PBRT Plugin for Maya. PBRT v2 is described in Physically Based Rendering: From Theory To Implementation book

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OptixAIDenoiser.old

An AI-Accelerated Denoiser For Ray-Tracing Based On Nvidia Optix Technology

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fluid-engine-dev

Fluid simulation engine for computer graphics applications

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fluid-engine-dev

Fluid simulation engine for computer graphics applications

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fluid

souce code for the my blog

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SPH

Smoothed Particle Hydrodynamics Code

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AutoLOD

Automatic LOD generation + scene optimization

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Unity-MeshSaver

A C# Editor Script that allows you to save a usable Mesh .asset file into your project.

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ml-agents

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

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GearVRTouchController

Camera Controller sample for Gear VR with Unity Native Support

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RandomForest

随机森林,Random Forest(RF)

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disunity

An experimental toolset for Unity asset and asset bundle files.

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