Whitemane's starred repositories
Games105HW
105作业
OpaqueActiveCamo
Unity 3d project showing opaque active camouflage rendering technique
Computer-Graphics
This course represents an introduction and fundamentals of computer graphics. Lines and circles algorithms. Geometrical transformation in 2D and 3D (Translation, Scaling, Rotation). Composing transformations, projection, methods for forming 2D views using curves.
THREE.js-PathTracing-Renderer
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
basic_pathtracer
A basic GPU pathtracer in unity
Variational-Recurrent-Autoencoder-Tensorflow
A tensorflow implementation of "Generating Sentences from a Continuous Space"
Image-Denoising-with-Convolutional-Denoising-Autoencoders
Image denoising using convolutional denoising autoencoders
cuda-pathtrace
A realtime photorealistic pathtracer implemented in CUDA, using a convolutional neural network denoising algorithm
PBRTForMaya
A Maya plugin for the PBRT v3 renderer http://www.pbrt.org/ https://github.com/mmp/pbrt-v3/
pbrtMayaPy
PBRT Plugin for Maya. PBRT v2 is described in Physically Based Rendering: From Theory To Implementation book
OptixAIDenoiser.old
An AI-Accelerated Denoiser For Ray-Tracing Based On Nvidia Optix Technology
fluid-engine-dev
Fluid simulation engine for computer graphics applications
fluid-engine-dev
Fluid simulation engine for computer graphics applications
Unity-MeshSaver
A C# Editor Script that allows you to save a usable Mesh .asset file into your project.
GearVRTouchController
Camera Controller sample for Gear VR with Unity Native Support
RandomForest
随机森林,Random Forest(RF)