Whistlle's repositories
UnrealEngineCompilationUsingFastBuild
Compile Unreal Engine 4.22 using FastBuild
dxil-spirv
DXIL conversion to SPIR-V for D3D12 translation libraries
Language:C++NOASSERTION000
many-lights-gi
Real-time global illumination following the many-lights approach and using Imperfect Shadow Maps. This is the code for my master's thesis, which can be found here: https://github.com/karyon/masterthesis
slimshader
SlimShader is a Direct3D shader bytecode parser for .NET and C++
TressFXUnity
TressFX Portation for Unity3D
unitilities
Unitilities: Utilities and scripts to facilitate work in Unity
WentZeroRelease
WentZeroRelease