What-a-stupid-username

What-a-stupid-username

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MRPNN

A Neural Volumetric Renderer

Language:CudaLicense:GPL-3.0Stargazers:198Issues:7Issues:4

VRender

A RTX renderer

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RP

a custom render pipline of unity

Language:C#Stargazers:38Issues:3Issues:0

ShaderToyHelper

A py script helps download resources used in online shader.

Language:PythonStargazers:23Issues:3Issues:0

Unity_UnderWater

A sample scene.

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ray-tracing-gems-cn

光线追踪精粹(暂定名)

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DirectX-Headers

Official DirectX headers available under an open source license

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Graphics

Unity Graphics - Including Scriptable Render Pipeline

Language:C#License:NOASSERTIONStargazers:1Issues:1Issues:0

Huobi-Unity-SDK

embed Huobi(a Virtual Currency platform) to Unity

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Unity-GPU-Driven-Pipeline

GPU Driven Pipeline study from GDC 2015 & GDC 2016

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VolumeCloud

Volume cloud for Unity3D

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fluid-practice

Implementation of MAC/PIC/FLIP

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keypatch

Multi-architecture assembler for IDA Pro. Powered by Keystone Engine.

Language:PythonLicense:GPL-2.0Stargazers:0Issues:2Issues:0

media-source-extract

MediaSource 视频提取教程

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nameof

Nameof operator for modern C++, simply obtain the name of a variable, type, function, macro, and enum

Language:C++License:MITStargazers:0Issues:1Issues:0
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Root

RootDir

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ScriptableRenderPipeline

Scriptable Render Pipeline

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SDFGenerator

GPU 3D SDF generator using DirectX 11 compute shader

Language:C++License:MITStargazers:0Issues:1Issues:0

ShaderForge

Made some necessary changes to let ShaderForge work with Unity 2018.1+

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smaa

SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & handling mechanism.

Language:C++License:NOASSERTIONStargazers:0Issues:1Issues:0

SSRT

Real-time indirect diffuse illuminaton using screen-space information for Unity.

Language:C#License:MITStargazers:0Issues:1Issues:0

tinyobjloader

Tiny but powerful single file wavefront obj loader

Language:C++License:MITStargazers:0Issues:1Issues:0
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