Giters
Wesmania
/
faf-aio-replayserver-original
Prototype for new FAF replay server
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Wesmania/faf-aio-replayserver-original Issues
We stall earlier than we should when there are no commands for a while
Updated
6 years ago
Comments count
1
Partially protect against a malicious replay sender
Closed
6 years ago
Comments count
1
Replayserver and lobbyserver notions of a game ending differ
Updated
6 years ago
Corrupt saved replays
Closed
6 years ago
Comments count
2
Investigate saved replays not showing on the content server
Closed
6 years ago
Comments count
1
Communicate with database
Closed
6 years ago
Comments count
1
Properly merge sent replay data
Closed
6 years ago
Comments count
1
Use memoryview to reduce buffer copying
Closed
6 years ago
Comments count
1
Figure out if replay delay is done correctly
Closed
6 years ago
Comments count
3
Legacy protocol compatibility
Closed
6 years ago
Comments count
1
Check if we can take advantage of multithreading
Closed
6 years ago
Comments count
1