Waznop / Tombs

Original card game

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Tombs - The Card Game

Original card game

Tombs is a 2 to 4 players card game playable on a 3x3 board. Players draw from the same deck consisted of 4 RPG-themed character cards.

Classes:

Blade (~ warrior):

  • Threatens: horizontal and vertical adjacent tiles.
  • Can be placed on an empty unthreatened tile.
  • Creates tombstones from enemy units in its threat zones. Each tombstone counts as a kill.

Magus (~ mage):

  • Threatens: diagonal tiles.
  • Can be placed on an empty unthreatened tile.
  • Creates tombstones from enemy units in its threat zones. Each tombstone counts as a kill.

Ombra (~ rogue):

  • Threatens: its own tile.
  • Can be placed on an empty unthreatened tile.
  • Can also be placed directly on top of an enemy unit, as long as it is not threatened afterwards.
  • The enemy unit is therefore removed, but it does not count as a kill.

Thorn (~ priest):

  • Threatens: nothing.
  • Can be placed on an empty untreatened tile.
  • Can also be activated if there is no enemy thorn in adjacent tiles.

Activated Thorn*:

  • Can be placed on a tombstone while removing an adjacent enemy unit, as long as it is not threatened afterwards.
  • The tombstone is therefore removed as well. This does not count as a kill.

Turn actions:

  • Each player starts with 2 cards. Draw one everytime it is your turn (unless there are no cards left in the deck).
  • Play one character card unless there are no moves possible (you are stuck), in which case you discard a card.
  • The first player to go cannot play on the middle tile.
  • Players cannot make moves that kill or remove targets in the first x total turns of the game.
    • 2 players: x = 3
    • 3 players: x = 2
    • 4 players: x = 3

Remarks:

  • A character will never kill another character of the same class (because of placement restrictions).
  • No friendly fire.
  • You can play cards on a tile threatened by your own units. This actually adds a layer of protection!

Win conditions:

  • Field lock: you win if all the players besides yourself are stuck for one full rotation of turns.
  • Kill count: first player to reach the kill goal wins.
    • 2 players: 8 kills
    • 3 players: 7 kills
    • 4 players: 6 kills
  • Unit count: when all cards are played (no more cards in deck nor hands):
    • Player with the most units on the board wins.
    • In case of a tie, the tied player with the most kills wins.
    • If it's still a tie, then it ends with a tie.

A 4 players game can be played with 2 teams of 2, although no in-game rule changes.

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Original card game


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