WaylandGod's repositories

eDriven

Unity3D Event Driven Framework

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shadowsocks-go

go port of shadowsocks

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BirdFlock

Bird Flocking Simulation (Unity3D)

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Boids

Flocking behavior simulation (Unity)

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CellularAutomataAsNeuralNetwork

Runs John Conway's Game of Life or any other outer totalistic cellular automata you define, but internally cells states are represented as neuron firing states, and rules are converted to neuron waits and firing function thresholds.

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Client-Server_CA_Sim

A mutithreaded cellular automata simulator written in C#, with dynamic delta function compilation and data import/export features. Contains client (UI) and server (computation) applications.

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easygo

easygo是一个go语言web开发框架,它的特点是使用php来渲染模板,go负责数据逻辑

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flappy_bird

Flappy Bird in Unity

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go-plugins

Let users extend your Go programs using JavaScript and other dynamic runtimes

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goini

golang读取ini配置文件

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Golang-gameclient

GameClient in Go for CS5223 assignment one.

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Golang-gameserver

Game Server in Go for CS5223 assignment one. (channels, networking, tcp)

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gomysql-1

golang mysql orm

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GoSublime

A Golang plugin collection for the text editor SublimeText 2 providing code completion and other IDE-like features.

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GrapesGameEngineWeb

GrapesGameEngineWeb

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nginx

分析nginx的设计

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nginx-book

Nginx开发从入门到精通

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phpfastcache

The PHP high-performance object caching system ever. phpFastCache is a high-performance, distributed object caching system, generic in nature, but intended for use in speeding up dynamic web applications by alleviating database load. phpFastCache dropped the database load to almost nothing, yielding faster page load times for users, better resource utilization. It is simple yet powerful

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pomelo-unityclient-socket

pomele dotnet client

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Signals

A simple, easy to implement, editor-driven signal/event system for Unity.

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SimplexNoise-2

An implementation of Simplex Noise in C# with a sample application for testing.

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spherical-voronoi-diagram

A Unity visualization of the adaptation of Fortune's algorithm to the sphere.

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unity-lineofsight

Line of sight calculation with raycasting in Unity Engine (Experimentation)

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Unity-Resource-Checker

Editor utility for unity to help check resources in the current scene (including active textures, their sizes, materials, meshes and which objects are using them)

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UnityGameFramework

Unity3D game framework and sample code

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UnitySocketIO-WebSocketSharp

UnitySocketIO using websocket-sharp instead of WebSocket4Net

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UnitySVG

SVG renderer for Unity3D.

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