Mondeville's repositories
AnimatorFix
A lean project that aims to fix a bunch of the many issues with Unity's Animator and StateMachineBehaviour systems.
BulletSharpUnity3d
A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d
ECSFrameworkUnityExample
Learn to use Entity Component System in Unity project
GameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
Language:C#MIT000
LandlordsCore
ET斗地主Demo,ET开源链接:https://github.com/egametang/ET
millionflowers
millionflowers
MIT000
Language:C#000
Language:C#000
UnityEmulatorController
UnityEmulatorController
Language:C#MIT000
UnityToolbag
Variety of Unity scripts and tools.
Language:C#000