Enrico Speranza (Vytek)

Vytek

Geek Repo

Location:Rome, Italy

Twitter:@vytek75

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Enrico Speranza's repositories

AlgorandUnity

Unity example using Algorand .NET SDK

Language:C#License:MITStargazers:8Issues:5Issues:1

multiplayeroculusquest

Multiplayer Oculus Quest in Unity

License:GPL-3.0Stargazers:6Issues:0Issues:0

MayaVerseNetworkingAwesome

List of all Networking Resources for Metaverse

GameBookAndIFTelegramBot

A very small example using Game Bot for Game Book and IF

Language:GoLicense:MITStargazers:2Issues:2Issues:0

CloudsShader

Realtime Volumetric Clouds for Unity 3D

Stargazers:1Issues:0Issues:0

simplealgorandproxy

Very simple proxy golang using Echo and Algorand golang SDK

Language:GoLicense:MITStargazers:1Issues:2Issues:0

alekunderwater.github.io

Some things about underwater acoustic navigation, positioning and data transmission. Online proper water depth calculator

Stargazers:0Issues:0Issues:0

AlfaTau20

Ricerche e sviluppo per una nuova versione del Wargame Alfa Tau dell' Amm. Giovanni Saladino

License:MITStargazers:0Issues:2Issues:0

algo-tutorial-debugging

A tutorial for how to debug an Algorand Smart Contract. This tutorial presents a simple smart contract with a bug and illustrates how to use the TEAL debugger to fix the issue.

Language:PythonLicense:MITStargazers:0Issues:1Issues:0

animation-retargeting

An animation retargeting utility for the Unity game engine.

Language:C#License:MITStargazers:0Issues:1Issues:0

Disclaimer

Important disclaimer

License:Apache-2.0Stargazers:0Issues:1Issues:0

EditorScripting

Video tutorial dell'editor scripting del canale Sharped

Language:C#Stargazers:0Issues:1Issues:0

ENet-CSharp-Unity-Example

Server and client Examples show how ENet-CSharp works with Unity

Stargazers:0Issues:0Issues:0

ENetUnityMobile

Using ENet-CSharp for a multiplayer setup with a Unity Client and .Net Core Server environment

Language:C#License:MITStargazers:0Issues:1Issues:0

FenceLayout

Fence Layout tool for Unity

Language:C#License:MITStargazers:0Issues:1Issues:0

gamelodge_unity

Official fork of Gamelodge: where everything is made by users

Stargazers:0Issues:0Issues:0

hackathon

Algorand hackathon

Stargazers:0Issues:0Issues:0

nvjob-name-generator

#NVJOB Name Generator. Free Unity Asset.

Language:C#License:MITStargazers:0Issues:1Issues:0

openupm

OpenUPM - Open Source Unity Package Registry (UPM)

License:BSD-3-ClauseStargazers:0Issues:0Issues:0

PlayerPhysicsSync

This project is designed as a general example/template to perform player physics synchronization over the network.

Language:C#License:MITStargazers:0Issues:1Issues:0

rock-generator

C# rock generator

Stargazers:0Issues:0Issues:0

silenceVR

Experimental VR enviroment

License:MITStargazers:0Issues:2Issues:0
License:MITStargazers:0Issues:0Issues:0

UCNLPhysics

Sound speed in water, water density, depth by pressure considering compressibility of water, etc, routines

License:GPL-3.0Stargazers:0Issues:0Issues:0

UnderSeaModelingLibrary

The Under Sea Modeling Library (USML) is a collection of C++ software development modules for sonar modeling and simulation.

License:NOASSERTIONStargazers:0Issues:0Issues:0

Unity-Cameras

Examples of camera controllers in Unity.

Language:C#License:MITStargazers:0Issues:1Issues:0

unity-multiplayer-floating-origin-poc

Attempting to implement a floating origin mechanic in multiplayer sessions with player rigid-bodies over an infinitely large play area

Language:C#License:MITStargazers:0Issues:0Issues:0

unity_facesync

Face BlendShapes control system

License:MITStargazers:0Issues:0Issues:0

UnityScreenLogger

A simple on-screen logger for Unity 3D

Language:C#License:MITStargazers:0Issues:0Issues:0

uRayTracerDemo

Underwater acoustic ray tracing through a layered medium

Language:C#License:GPL-3.0Stargazers:0Issues:0Issues:0