Yilmaz Kiymaz's repositories
Resources-for-Writing-Shaders-in-Unity
For the UNITE Boston 2015 talk titled Writing Shaders: YOU can do it!
UniteBerlin
Repository for my Unite Berlin talk - Become a Speed Demon: Being faster at everything you do in Unity
EditorFormulasWindow
A simple window that lets you tap into all the one-method Editor scripts submitted by the Unity community.
UniteCopenhagen2019
Repository for my Unite Copenhagen 2019 talk - Upgrading Your Existing Project to the Universal Render Pipeline
EditorFormulas
All community submitted Editor Formulas are gathered here
Useful-Unity-Scripts
Just a collection of scripts that are handy at times.
PGConnects-London
Repository for my Pocket Gamer Connects London talk - Optimising Your Mobile Game Using Scriptable Render Pipelines
unity-shell
Write and execute code in an intuitive "shell" with autocompletion, for the Unity Editor.
REX-Diagnostics
Unity extension that enables expression evaluation at runtime to facilitate testing and debugging.
BulletSharpUnity3d
A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d
ClassicUO
ClassicUO - an open source implementation of the Ultima Online Classic Client.
inworld-unity-sdk
Unity SDK for Inworld.ai. Create more realistic and believable worlds with characters powered by artificial intelligence.
KleinanzeigenInfiniteScroll
View the search results on Kleinanzeigen in an infinitely scrollable grid and quickly scan through the listings
Unity3D.IncrementalCompiler
Unity3D Incremental C# Compiler using Roslyn
WaterSimulation
A simulation of water using gerstner waves implemented in Unity.