Yilmaz Kiymaz (VoxelBoy)

VoxelBoy

User data from Github https://github.com/VoxelBoy

Location:Hamburg, Germany

Home Page:http://yilmazkiymaz.com

GitHub:@VoxelBoy

Yilmaz Kiymaz's repositories

MobileUO

MobileUO - the first mobile client for Ultima Online!

Resources-for-Writing-Shaders-in-Unity

For the UNITE Boston 2015 talk titled Writing Shaders: YOU can do it!

UniteBerlin

Repository for my Unite Berlin talk - Become a Speed Demon: Being faster at everything you do in Unity

EditorFormulasWindow

A simple window that lets you tap into all the one-method Editor scripts submitted by the Unity community.

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UniteCopenhagen2019

Repository for my Unite Copenhagen 2019 talk - Upgrading Your Existing Project to the Universal Render Pipeline

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EditorFormulas

All community submitted Editor Formulas are gathered here

Useful-Unity-Scripts

Just a collection of scripts that are handy at times.

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PGConnects-London

Repository for my Pocket Gamer Connects London talk - Optimising Your Mobile Game Using Scriptable Render Pipelines

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unity-shell

Write and execute code in an intuitive "shell" with autocompletion, for the Unity Editor.

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REX-Diagnostics

Unity extension that enables expression evaluation at runtime to facilitate testing and debugging.

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BulletSharpUnity3d

A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d

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ClassicUO

ClassicUO - an open source implementation of the Ultima Online Classic Client.

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GoKit

Lightweight tween library for Unity

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inworld-unity-sdk

Unity SDK for Inworld.ai. Create more realistic and believable worlds with characters powered by artificial intelligence.

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KleinanzeigenInfiniteScroll

View the search results on Kleinanzeigen in an infinitely scrollable grid and quickly scan through the listings

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olde

The Open Level Design Engine for Unity3D

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Unity3D.IncrementalCompiler

Unity3D Incremental C# Compiler using Roslyn

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WaterSimulation

A simulation of water using gerstner waves implemented in Unity.

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