Vossilisco / Mouse-run

Practice 1 ,to Artificial intelligence

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Mouse-run

Practice 1 ,to Artificial intelligence

The first practice we should make an artificial intellifence that will represented by a mouse, to find the biggest number of cheeses, but this one is just to develop and strategy to exploring, never getting stuck or making cycles. Here you have an direct link with my mouse's code::TonyWheel.java

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Practice 1 ,to Artificial intelligence


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