Vormulac's repositories

AGR2280

An open source Wipeout clone.

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ArmAReforgerMissionMakingGuide

A guide for making a basic Arma Reforger Mission, editted as I learn!

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cashgenUE

Runtime Procedural Terrain Generator for UnrealEngine

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libnoise

libnoise configured for x64 build

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neural-doodle

Turn your two-bit doodles into fine artworks with deep neural networks. Also generate seamless textures from photos, transfer style from one image to another, perform example-based upscaling, but wait... there's more! (An implementation of Semantic Style Transfer.)

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PortalPlugin

A collection of portal mechanics. This repository might occasionally be updated but there is generally no support for it.

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Procedural-Cities

master thesis

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Quake-III-Arena

Quake III Arena GPL Source Release

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quake3-movement-unity3d

A port of the Quake III strafe jumping mechanics to Unity3D

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RuntimeMeshComponent

Unreal Engine 4 plugin component for rendering runtime generated content.

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SkookumScript-UnrealEngine

SkookumScript - the scripting language for superpowered game development.

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stable-diffusion

A latent text-to-image diffusion model

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tileGAN

Code for TileGAN: Synthesis of Large-Scale Non-Homogeneous Textures (SIGGRAPH 2019)

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TRGM2.Malden

Main branch here, feel free to branch and edit, take a look at issues for updates on things I am planning to work on

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UE4-Settings

Persistent Graphics Settings in UE4 using C++

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UE4_QuakeImport

A plugin that allow import of Quake 1 data into UE4

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unity3d-fps-networking-prototype

Unity3D FPS networking prototype based on fholm's Lidgren Authoritative Networking Example: http://forum.unity3d.com/threads/102903-Submitting-Lidgren-Authorative-Networking-Example

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UnityBullet

Experimental Bullet C API / C# wrapper + Unity3D plugin

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UnrealFastNoise

Modular, Blueprint-friendly noise generation for UE4

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UnrealJetpack

Unreal Engine 4 Jetpack and Walljump code

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UnrealShaders

My repo with some shaders for Unreal

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wavefunctioncollapse

Walk through an infinite, procedurally generated city

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