José Miguel Sánchez Fernández's repositories
StarFighter
A MS-DOS pseudo-3D space shoot 'em up made in SNES mode7 developed with DIV Games Studio 2 'vanilla' (the original MS-DOS version from 1998).
TLSA_Engine_VB6
My last version of TLSA Engine developed in Visual Basic 6.0 with dx_lib32 2.1 at mid 2010, a custom 2D cinematic platform engine. Include SDK tools and some test projects.
2DCollisionSample
A simple 2D collision system for XNA/MonoGame | Un sencillo sistema de colisiones 2D para XNA/MonoGame
div2-framework
Collection of DLLs for DIV Games Studio 2 (vanilla).
DIV2.Format.Exporter
Multiplatform framework to converts modern graphic format images to native DIV Games Studio graphic formats: PAL, MAP and FPG files.
Grey-Infection
2D Puzzle-Platformer Adventure game, developed with XNA 4.0 for XBox360 and published on Xbox Live Indie Games (XBLIG). Game assets not included.
div2-tlsa98-engine
A native game engine, service and component oriented, for DIV Games Studio 2 (vanilla), writen in ANSI C-89 using Watcom C++ 10.6.
TLSA.Engine
XNA 4.0 game engine designed and used for develop Grey Infrection XBLIG game.
EscapeFromHell
A web Flash old school 2D cinmeatic platformer adventure.
NinjaRunnerPrototype
A web Flash vertical 2D runner cancelled prototype.
Argos.Framework.ServiceInjector
A simple and lightweight Service Injection library for .NET, developed just for fun.
SnakesAndLadders
An implementation of the Snakes and Ladders board game, as a simple backend with a basic terminal frontend implementation, developed in .NET 5.0 with C#. This project is a technical test for a job interview.
VisualStudioEX3
Profile presentation and shared resources across repositories.