Virtuoso-Engine
Virtuoso Engine is a collection of libraries for 3D game development in C++ without using an off the shelf game engine.
It is intended for people who are comfortable with game development in native C++, but includes several domain specific languages for particular tasks.
Imagine something like RayLib, but oriented towards C++ instead of C, and 3D instead of 2D.
This page is a placeholder before the initial code commit:
Third Party Libraries:
Dear IMGUI : https://github.com/ocornut/imgui
Eigen: https://github.com/libigl/eigen
miniaudio : https://github.com/mackron/miniaudio
protobuf : https://github.com/protocolbuffers/protobuf
Yarn Spinner : https://github.com/YarnSpinnerTool/YarnSpinner
STB : https://github.com/nothings/stb
nlohmann json : https://github.com/nlohmann/json
Vince's CSV parser : https://github.com/vincentlaucsb/csv-parser
PhysX: https://github.com/NVIDIA-Omniverse/PhysX
Effekseer : https://github.com/effekseer/Effekseer
GLAD : https://glad.dav1d.de/
GLFW : https://github.com/glfw/glfw