VirtuosoChris / Virtuoso-Engine

Virtuoso Engine

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Virtuoso-Engine

Virtuoso Engine is a collection of libraries for 3D game development in C++ without using an off the shelf game engine.

It is intended for people who are comfortable with game development in native C++, but includes several domain specific languages for particular tasks.

Imagine something like RayLib, but oriented towards C++ instead of C, and 3D instead of 2D.

This page is a placeholder before the initial code commit:

Third Party Libraries:

Dear IMGUI : https://github.com/ocornut/imgui

Eigen: https://github.com/libigl/eigen

miniaudio : https://github.com/mackron/miniaudio

protobuf : https://github.com/protocolbuffers/protobuf

Yarn Spinner : https://github.com/YarnSpinnerTool/YarnSpinner

STB : https://github.com/nothings/stb

nlohmann json : https://github.com/nlohmann/json

Vince's CSV parser : https://github.com/vincentlaucsb/csv-parser

PhysX: https://github.com/NVIDIA-Omniverse/PhysX

Effekseer : https://github.com/effekseer/Effekseer

GLAD : https://glad.dav1d.de/

GLFW : https://github.com/glfw/glfw

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Virtuoso Engine

License:MIT License