VirtualMaestro's starred repositories
BenchmarkDotNet
Powerful .NET library for benchmarking
NavMeshComponents
High Level API Components for Runtime NavMesh Building
UnityIngameDebugConsole
A uGUI based console to see debug messages and execute commands during gameplay in Unity
godot_heightmap_plugin
HeightMap terrain for Godot implemented in GDScript
InputSystem
An efficient and versatile input system for Unity.
Addressables-Sample
Demo project using Addressables package
High-Speed-Priority-Queue-for-C-Sharp
A C# priority queue optimized for pathfinding applications
unity-builder
Build Unity projects for different platforms
unitypackage-custom-hierarchy
Unity package to help having a clearer Hierarchy view, organizing everything in a “tree view” and including extra informations like Components Icons and groups/divisors.
Simple-Unity-Audio-Manager
A decentralized audio playing system for Unity, designed for simplicity and built to scale!
Object-Pooling-for-Unity
Object Pooling for Unity
hierarchical-pathfinding
Implementation of Near-Optimal Hierarchical Pathfinding (HPA*) algorithm in Unity, tested with maps from Dragon Age: Origins
FixedPointy
A simple fixed-point math library for C#
UnityAsync
Task and Async Utility Package for Unity. Start co-routines from anywhere.
WaterwaysDemo
Demo project for Waterways add-on
AddressablesManager
An easy intermediary for Unity's addressables system
VolatilePhysics-FixedMath
A 2D Physics Library for Networked Games
keywordblocker
Block YouTube Videos based on specified keywords
StubbFramework
Platform agnostic game framework based on ECS.
SimpleMultiplayer
Example of a simple multiplayer game based on Photon engine and ECS paradigm.
StubbUnity
Unity game framework based on ECS paradigm.
GameDevAlgos
Algorithms and data structures for game developers in C#
StubbExample
How-to Stubb