VirtualMaestro

VirtualMaestro

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Location:Germany, Hamburg

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VirtualMaestro's starred repositories

Deform

A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time

Language:C#License:MITStargazers:3181Issues:0Issues:0

better-unity-webgl-template

A better default template for Unity WebGL

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Unio

Unio (short for unity native I/O) is a small utility set of I/O using native memory areas.

Language:C#License:MITStargazers:156Issues:0Issues:0

DevAccelerationSystem

The DevAccelerationSystem helps to enable features to speed up development iteration from code perspective. It includes ProjectCompilation checks for all your target platforms with different scripting define symbols combinations in your project.

Language:C#License:MITStargazers:13Issues:0Issues:0

bgTools-playerPrefsEditor

Tool extension for the Unity Editor that enables easy access to the player preferences over a simple UI.

Language:C#License:GPL-3.0Stargazers:152Issues:0Issues:0

buildtool

A powerful automation tool for quickly and easily generating builds with Unity.

Language:C#License:MITStargazers:1156Issues:0Issues:0

ShapeEngine

My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.

Language:C#License:MITStargazers:198Issues:0Issues:0

lua-language-server

A language server that offers Lua language support - programmed in Lua

Language:LuaLicense:MITStargazers:16Issues:0Issues:0

buildactions

BuildActions for use with the SuperUnityBuild build automation tool.

Language:C#License:MITStargazers:179Issues:0Issues:0

UMultiTargetBuilder

Unity 3D Multi Platform Builder Configuration Project Tool

Language:C#License:GPL-3.0Stargazers:46Issues:0Issues:0

UnitySkipSplash

Skip Unity Splash Screen only one script.

License:MITStargazers:98Issues:0Issues:0

DragonECS-AutoInjections

Automatic dependency injections for DragonECS

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DragonECS-Unity

DragonECS integration with Unity

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Reflex

Minimal dependency injection framework for Unity

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TinyEcs

A tiny bevy-like archetype-style ECS library for dotnet

Language:C#License:MITStargazers:90Issues:0Issues:0

DragonECS

Pure C# Entity Component System framework

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FastScriptReload

Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results

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NAudio

Audio and MIDI library for .NET

Language:C#License:MITStargazers:5426Issues:0Issues:0

ScreenToGif

🎬 ScreenToGif allows you to record a selected area of your screen, edit and save it as a gif or video.

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USSR

CLI tool to remove Unity splash screen & watermark.

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MA_TextureAtlasser

Texture atlas creator for Unity

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ProjectAuditor

Project Auditor is an experimental static analysis tool for Unity Projects.

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UnityAssetUsageDetector

Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them

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Recyclable-Scroll-Rect

Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result a huge number of items can be shown in the list without any performance hit.

Language:C#License:MITStargazers:2Issues:0Issues:0

Recyclable-Scroll-Rect

Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result a huge number of items can be shown in the list without any performance hit.

Language:C#License:MITStargazers:537Issues:0Issues:0

Unity-Textures-Hunter

Provides summary of all textures and atlases in Unity project

Language:C#License:MITStargazers:47Issues:0Issues:0

R3

The new future of dotnet/reactive and UniRx.

Language:C#License:MITStargazers:1872Issues:0Issues:0

Google-Sheets-to-Unity

small Unity editor tool that can automatically download and import Google Docs or Sheets (or anything with a URL) into your Unity project; perfect for collaborating with designers, writers, or translators

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YarnSpinner

Yarn Spinner is a tool for building interactive dialogue in games!

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