ArtoriasLeo's starred repositories
imgui-node-editor
Node Editor built using Dear ImGui
NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
UnityFurURP
Fur shader implementation for URP
DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
RenderDocMeshParserForUnity
RenderDoc Mesh Parser For Unity
GPUStableFluids
2D and 3D GPU implementations of Jos Stam's infamous Stable Fluids paper in Unity
Unity-Fluid-Simulation
An Implementation of Smoothed Particle Hydrodynamics in Unity
Compute-Shaders-Fluid-Dynamic-
Fluid Simulation Implementation in Compute Shaders using Unity3D
depthPeeling
depthPeeling for unity
ocTreeVoxelizedShadows
基于8叉树实现的体素化阴影 unity技术团队建议大地形采用代替烘焙
CustomUnitySH
generate SH from HDRI
Indirect-Rendering-With-Compute-Shaders
An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.
Unity_URP_Learning
综合:后处理、RenderFeature管线拓展、PBR、NPR、体积渲染、ComputeShader、GPU草、VFX特效;的综合仓库
DigitalVox5
Vulkan Cross Platform Engine and Editor
fluid-engine-dev
Fluid simulation engine for computer graphics applications
Unity-MPipeline-Framework
A convenient programming framework for Scriptable Rendering Pipeline
UnrealEngineLibrary
虚幻引擎文章大合集
ComputeRayTracingSamples
This project collects multiple compute shader based ray tracing samples for Unity. The main purpose of this project is demonstrating how the ray tracing works. It is very helpful for the people who want to know the knowledge behind hardware ray tracing.
GPU-Ray-Tracing-in-One-Weekend-by-Unity-2019.3
Implement "Ray Tracing in One Weekend" by GPU in Unity 2019.3
raytracing-in-one-weekend
My attempt at implementing Peter Shirley's "Ray Tracing - In One Weekend" book in Unity
MachineLearning_Python
机器学习算法python实现
Coursera-ML-AndrewNg-Notes
吴恩达老师的机器学习课程个人笔记
SSGI-Unity
Screen space global illumination implementation in Unity