Vinayrraj / Griffin-public

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Griffin-public

Using a pose estimation model, an object detection model built using Amazon SageMaker JumpStart, a gesture recognition system and a 3D game engine written in OpenGL running on an NVIDIA Jetson AGX Xavier, I built Griffin, a game that let my toddler use his body to fly as an eagle in a fantasy 3D world.

Watch demo video here https://www.youtube.com/watch?v=BSbp2cRqIsc&t=6s

Read the full blog here https://towardsdatascience.com/making-my-toddlers-dream-of-flying-come-true-with-ai-tech-82881eac01b8

Setup guides

Build & Run Game Engine

Deploy AI models

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Languages

Language:C++ 93.6%Language:C 3.6%Language:Python 1.5%Language:CMake 1.0%Language:GLSL 0.3%