Increases the tick rate by 2 everytime you take damage.
Go to the release page
and download the latest damagetick.zip
available.
Important
Requires The TickLowerPerm Mod to work.
This is due to the fact that the /tick command doesn't work in commandblocks/functions in vanilla.
Hasn't been tested in multiplayer but should work~
data/functions/tick_convert.mcfunction
is dynamically generated due to the fact that the tick rate is a constant.
File can be generated by running node generate.js
in the root directory.
It has 3 basic arguments at the top of it's file, amount, tick_offset, and amount_step
.