VilleOlof / damagetick

A datapack where the tick rate increases by 2 every time you take damage

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Damage Tick

Increases the tick rate by 2 everytime you take damage.

Install

Go to the release page
and download the latest damagetick.zip available.

Important

Requires The TickLowerPerm Mod to work.
This is due to the fact that the /tick command doesn't work in commandblocks/functions in vanilla.

Hasn't been tested in multiplayer but should work~

How it works

data/functions/tick_convert.mcfunction is dynamically generated due to the fact that the tick rate is a constant.
File can be generated by running node generate.js in the root directory.
It has 3 basic arguments at the top of it's file, amount, tick_offset, and amount_step.

About

A datapack where the tick rate increases by 2 every time you take damage


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Language:mcfunction 99.2%Language:JavaScript 0.8%