ChunkedMap
Simple demonstration of chunked map with preloaded cache
Now this project included in stf lib and next screen demonstrate abilities:
- low use New Delete operations
- low use read from far memory(files) operations
- high life timing of chunks (10 seconds)
- high fps for full drawing the chunks one by one
AND THE MOST IMPORTANT NEXT SCREEN DEMONTRATE MAP THAT HAS 3000x3000 CHUNKS!!!
stf::sdb::ChunkedMapT<Chunk>{3000, 3000};
where every chunk has 8x8 cells that present symbols. i guess it's awesome :)
Copyright (C) 2022 Viktor Nekrutenko