Victor_Ma's starred repositories

frp

A fast reverse proxy to help you expose a local server behind a NAT or firewall to the internet.

Language:GoLicense:Apache-2.0Stargazers:82877Issues:1568Issues:3448

manim

Animation engine for explanatory math videos

Language:PythonLicense:MITStargazers:61083Issues:884Issues:1127

imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

OI-wiki

:star2: Wiki of OI / ICPC for everyone. (某大型游戏线上攻略,内含炫酷算术魔法)

erpnext

Free and Open Source Enterprise Resource Planning (ERP)

Language:PythonLicense:GPL-3.0Stargazers:17870Issues:613Issues:15338

azure-quickstart-templates

Azure Quickstart Templates

Language:BicepLicense:MITStargazers:13869Issues:736Issues:1531

glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

sonic-pi

Code. Music. Live.

Language:C++License:NOASSERTIONStargazers:10647Issues:297Issues:1861

machinelearning

ML.NET is an open source and cross-platform machine learning framework for .NET.

raytracing.github.io

Main Web Site (Online Books)

Language:HTMLLicense:CC0-1.0Stargazers:8500Issues:92Issues:870

docs

Documentation for Docker Official Images in docker-library

Language:ShellLicense:MITStargazers:5033Issues:179Issues:379

machinelearning-samples

Samples for ML.NET, an open source and cross-platform machine learning framework for .NET.

Language:PowerShellLicense:MITStargazers:4428Issues:297Issues:480

rpitx

RF transmitter for Raspberry Pi

Language:CLicense:GPL-3.0Stargazers:3957Issues:215Issues:280

TensorFlow.NET

.NET Standard bindings for Google's TensorFlow for developing, training and deploying Machine Learning models in C# and F#.

Language:C#License:Apache-2.0Stargazers:3184Issues:119Issues:834

minigame-unity-webgl-transform

Wechat Mini Game Unity engine adapter documents.

blog

浩的技术博客

UnitySteer

Steering, obstacle avoidance and path following behaviors for the Unity Game Engine

Language:C#License:NOASSERTIONStargazers:1200Issues:128Issues:43

LiquidSimulator

Cellular Automaton 2D Liquid Simulator for Unity

Language:C#License:MITStargazers:481Issues:24Issues:4

Programming-Game-AI-by-Example-src

The source code of "Programming Game AI by Example"

synth

The latest code to make your own virtual sound synthesizer in Windows. Please see the videos associated with this code. Links in the source files.

curvature

A full-featured editor for working with Utility-based AI

Language:C#License:NOASSERTIONStargazers:259Issues:26Issues:57

ECS-IAUS-sytstem

Infinite Axis Utility System for Unity

BirdFlock

Bird Flocking Simulation (Unity3D)

Language:C#License:MITStargazers:95Issues:15Issues:4

unity-cellular-automaton-based-ink-simulation

2D Cellular automaton based ink simulation for Unity.

Language:C#License:MITStargazers:70Issues:9Issues:1

UtilityAI

Bare-bones utility AI implementation for Unity3d.

Language:C#License:MITStargazers:61Issues:8Issues:5

kmeans-clustering-unity

2D and 3D clustering in Unity using k-means

Language:C#License:NOASSERTIONStargazers:45Issues:4Issues:2

com.unity.kinematica

[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Kinematica is a next-generation character animation system.This technology provides a solution for character animation that does not rely on animation graphs while achieving a higher level of quality and at the same time offers the same level of control, versatility and flexibility.Kinematica allows the use raw animation clips or motion capture data directly without the necessity to organize them in an animation graph. Describe the intended movement of your character and Kinematica produces the corresponding poses automatically.At the heart of Kinematica lies a considerably improved version of Motion Matching that achieves a near constant time lookup for arbitrary complex motion databases and does not rely on parameter tweaking or magic numbers.

Language:C#License:NOASSERTIONStargazers:30Issues:3Issues:0

pqknn

Product Quantization k-Nearest Neighbors

Language:Jupyter NotebookLicense:MITStargazers:19Issues:1Issues:2

Event-Based-Blackboard

Event Based Blackboard for Unity is a flexible data storage that can contain any count of properties of any type. The properties can be accessed with property names.

Language:C#License:MITStargazers:17Issues:3Issues:0

kratos-pjax

🍨 A lovely WordPress theme

Language:PHPLicense:GPL-3.0Stargazers:1Issues:0Issues:0