Lucky's starred repositories

HowToCook

程序员在家做饭方法指南。Programmer's guide about how to cook at home (Simplified Chinese only).

Language:DockerfileLicense:UnlicenseStargazers:61061Issues:382Issues:634

Unity3DTraining

【Unity杂货铺】unity大杂烩~

AssetRipper

GUI Application to work with engine assets, asset bundles, and serialized files

Language:C#License:GPL-3.0Stargazers:3287Issues:48Issues:782

XCharts

A charting and data visualization library for Unity. Unity数据可视化图表插件。

luban

luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.

Language:C#License:MITStargazers:3093Issues:41Issues:53

minigame-unity-webgl-transform

Wechat Mini Game Unity engine adapter documents.

UniHacker

Patch all versions of Unity3D and UnityHub for Windows, MacOS, Linux and Docker.

Language:C#License:GPL-3.0Stargazers:2690Issues:66Issues:216

graphy

Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.

Language:C#License:MITStargazers:2418Issues:56Issues:60

huatuo

huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix

Language:C++License:MITStargazers:2301Issues:68Issues:42

ZString

Zero Allocation StringBuilder for .NET and Unity.

Language:C#License:MITStargazers:1913Issues:41Issues:51

ecs-faq

Frequently asked questions about Entity Component Systems

UnityToolchainsTrick

提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)

Language:C#License:MITStargazers:1463Issues:32Issues:10

InputSystem

An efficient and versatile input system for Unity.

Language:C#License:NOASSERTIONStargazers:1406Issues:356Issues:632

ZLogger

Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.

Language:C#License:MITStargazers:1098Issues:20Issues:61

UnityHeapExplorer

A Memory Profiler, Debugger and Analyzer for Unity 2019.3 and newer.

Language:C#License:MITStargazers:1010Issues:29Issues:6

fluid-behavior-tree

Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.

Language:C#License:MITStargazers:900Issues:26Issues:21

UnityDataTools

Experimental tools and libraries for reading and analyzing Unity data files.

Language:C#License:NOASSERTIONStargazers:507Issues:10Issues:11

unity-genshin-impact-movement-system

A movement system made in Unity that attempts to replicate Genshin Impact Movement.

Language:C#License:MITStargazers:501Issues:13Issues:2

PerfAssist

Various performance-related components for Unity development.

Language:C#License:MITStargazers:468Issues:33Issues:5

bepuphysics1int

Pure C# deterministic fixed-point 3D real time physics simulation library

Language:C#License:NOASSERTIONStargazers:454Issues:15Issues:0

dummylua-tutorial

这是一个仿制lua解释器的项目,我希望通过逐步实现lua解释器的各个部分,更加深刻地掌握lua的基本结构和运作原理。

Language:CLicense:MITStargazers:399Issues:21Issues:8

ET

ET + hybridlcr + YooAsset + luban + FGUI + NKGMoba + UniTask

BundleMaster

Unity资源加载大师

Language:C#License:Apache-2.0Stargazers:288Issues:8Issues:8

PureScript

A C# hot reload framework for Unity3D, based on Mono's MONO_AOT_MODE_INTERP mode.

PLoop

Prototype Lua object-oriented program system and frameworks.

Language:LuaLicense:MITStargazers:232Issues:16Issues:11

UnityEngineAnalyzer

Roslyn Analyzer for Unity3D

Language:C#License:MITStargazers:212Issues:32Issues:6

XX006

Big world single-player action role-playing game

Language:C#Stargazers:2Issues:0Issues:0