Valentin Kraft's repositories
UE4_GPUPointCloudRenderer
A GPU-powered Point Cloud Renderer for Unreal.
UE4_SortingComputeShader
A compute shader plugin that is capable of sorting positional data in parallel directly on the GPU.
Boost_PCL_UnrealThirdPartyPlugin
A template for a Unreal Engine plugin including a C++ Third Party library (the Point Cloud Library)
UE4ShaderPluginDemo
A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4
UnityViveAPI
single class that tries to implement an easy access to all HTC Vive sensor data/controls in Unity3D.