Elyson Bai's repositories
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Debugging-Lab
CUDA Nsight Debugging Lab - Code
Language:Cuda000
FinalCIS599ProgressivePhotonMapping
University of Pennsylvania CIS599 2017 Fall
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HoudiniWork1_CIS700_004
HoudiniPlugin_PhysicallyBasedMaterialSimulation
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MagicalOffSprinngMayaPlugin
MayaPlugin
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pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
Language:C++BSD-2-Clause000
Performance-Lab
CUDA Nsight Performance and Profiling Lab - Code
Language:Cuda000
processing-library-template-VElysianP
Processing Library Template for Eclipse
NOASSERTION000
ProgressivePhotonMappingCIS599
University of Pennsylvania CIS599 2017 Fall
Language:C++000
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Project1-CUDA-Flocking-1
An introduction to CUDA programming by way of a Boids Flocking simulation
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Project2-Stream-Compaction-1
CIS565 Project2-Stream-Compaction
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Project3-CUDA-Path-Tracer
Project3-CUDA-Path-Tracer
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Project4-CUDA-Rasterizer
CIS565: CUDA Rasterizer
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Project4-CUDA-Rasterizer-1
CIS565: CUDA Rasterizer
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Project5-WebGL-Deferred-Shading-with-glTF
Project5-WebGL-Deferred-Shading-with-glTF
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