V-Sekai's repositories
v-sekai-game
Open-source VR socials
many_bone_ik
A custom inverse kinematics system solver for multi-chain skeletons and with constraints.
Godot-MToon-Shader
Port of MToon to Godot Engine
TOOL_model_explorer
🌟 Explore glTF 2.0! View models, materials & animations. Quick texture view & wireframe mode. Supports .vrm, .glb, .gltf.
awesome-v-sekai
Awesome list of V-Sekai involved projects
vsekai-blender-game-tools
A Blender addons repostory for V-Sekai
godot-speech
Speech processor and compressor addon for Godot.
groups-gocd-pipelines
A repo for both build and export GOCD pipelines.
shader-motion-navy-lead-ostrich
ShaderMotion is a format that stores the animation in video format. This already provides a good way to record motion, but we want the ability to play it back in Godot Engine onto a character.
godot-vsekai-merge
Scripts for combining branches to create the Godot Groups branch
line_renderer
A gdscript addon for Godot Enginet to render lines
entity_manager
An entity/component framework designed for networking.
flux-config
A collection of flux configurations for deploying your V-Sekai Groups game server as well as the V-Sekai Uro backend.
input_manager
High level abstraction layer for Godot's input system.
V-Sekai.virtual_joystick_godot
A virtual joystick for touchscreens, for 3D games, with useful options.
godot-jolt
Godot Jolt – Godot extension that integrates the Jolt physics engine
godot_package_manager
A plugin for godot implementing the godot package manager, a npm based package delivery system.
godot_visual_script
VisualScript as a Godot Engine c++ module
V-Sekai.flac
FLAC module for the Godot game engine