How to run this sample on Quest 3
HanaaFariz opened this issue · comments
I added a basic 3D model to SimpleAR Scene. It runs fine inside the Unity Simulator. It deploys successfully to Quest 3 but is displayed in a 2D screen. The Plugins checked are Google ARCore and Oculus.
Thanks,
Sorry, it actually worked with the OpenXR plugin
Uncheck ARCore when building for Quest. More information in our docs: https://docs.unity3d.com/Packages/com.unity.xr.meta-openxr@1.0/manual/project-setup.html.