XRHands - No rotation of object when grab with only one hand in build
jbaessens opened this issue · comments
jbaessens commented
No rotation of the grabbed object with handtracking / OpenXR plugin / XR Interaction Toolkit
It only works with two handed rotations.
It works well with Oculus in Link mode in editor but not in build.
I have added a cube as child of the direct interactor, I see it rotate in editor but not in build, it always kepts the same orientation .
To reproduce :
- Package : XR Interaction Toolkit 2.5.2 / XR Hands 1.3.0
- Build HandsDemoScene with OpenXR plug-in activated
- Test in your headset
- Grab a cube. No rotation when it is grabbed with one hand